![]() Dead Island 2, on the other hand, wants you to hack its stupid head off. ![]() ![]() Even with a host of powerful weapons, defeating a Volatile is no joke, and I felt my pulse race every time I stepped out into the darkĭying Light wants you to feel often powerless against the enemy. I remember creeping along rooftops, listening to the stumbling footfall of the undead crowding the streets below, already scanning the minimap for a safehouse in case a Volatile suddenly spotted me. Playing the first Dying Light, I remember dreading every single mission that required me to be outside at night. Both are first-person melee horror games, but both Dying Light titles want to keep you scared for the most part. True, a Dead Island game would never go for the bleak emotional turbulence of The Last of Us Part 1, but Dead Island 2 bridges the gap between the first game's silliness and more serious examples of zombie horror by leaning into the best of both worlds.Įven compared to its closely-related sibling Dying Light 2, developed by the studio that brought us the original Dead Island back in 2011, Dead Island 2 shows stark evolution when it comes to letting music set the score. But when it comes to the best zombie games, there is a lot in the way of genre-defining semiotics that we might expect in terms of building the quintessential zombie-horror atmosphere. I've played a lot of horror, from AAA masterpieces to indie nasties that had me clenching my jaw anxiously the whole time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |